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Fungal Infection:Spore

Fungal Infection:Spore

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

84.9k
137
Cursed
Equipment
Mobs

Compatibility

Minecraft: Java Edition

1.20–1.20.1
1.19–1.19.2

Platforms

Forge

Supported environments

Client and server

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Creators

Harbinger
Harbinger Owner

Details

Licensed ARR
Published 2 years ago
Updated yesterday
DescriptionGalleryChangelogVersions
All versionsFungal Infection:Spore 0.9.7

Fungal Infection:Spore 0.9.7

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Changelog

Changes:

-major code improvements towards the AI as well as the overall mod.

-lowering the spawn rates of both the infected vindicator and infected evoker.

-small textural changes for some of the blocks and items.

-extended hit range for some of the weapons.

-lower levels of fungal infection will first damage the hunger of the player before moving to the health.

Fixes:

-the armads and infected rapier not being damaged by hitting mobs.

-the pathfinding getting bugged by certain obstacles and situations.

Added:

-new remains block.

-new mycelium veins.

-new starvation mechanic , basic mobs that don't get any kills within 10 minutes(configurable) will starve out leaving fungal foliage and the new remains block.

-mound spreading mechanic , if a mound detects remains in its area it will attempt to connect with the so called remains and create a lower tier mound.

-new configurable options for the mound.

Files

spore_1.19.2_1.9.7.jar(1.18 MiB) Primary
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Metadata

Release channel

Release

Version number

0.9.7

Loaders

Forge

Game versions

1.19.2

Downloads

54

Publication date

April 15, 2023 at 5:20 PM

Publisher

Harbinger

Harbinger

Owner

Version ID

Modrinth is open source.

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