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Fungal Infection:Spore

Fungal Infection:Spore

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

164.6k
173
Cursed
Equipment
Mobs

Compatibility

Minecraft: Java Edition

1.20–1.20.1
1.19–1.19.2

Platforms

Forge

Supported environments

Client and server

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Creators

Harbinger
Harbinger Owner

Details

Licensed ARR
Published 2 years ago
Updated 3 months ago
DescriptionGalleryChangelogVersions
All versionsFungal Infection:Spore 2.0.7

Fungal Infection:Spore 2.0.7

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Changelog

News: Mobs: -Verwahrung(Organoid) -Delusionare(Organoid) -Inquisitor(Hyper evolved) -Brotkatze(Hyper evolved) Blocks: -freeze burned biomass Mechanics: -Proto world modifier AI: -Base parkour goals Changes: -updated the model of the proto hivemind -changed the base texture for the umarmer -the construction of the biomass chasing now is sphere like -the infection pattern of mounds is now sphere like -mounds linked to a proto will wear a different texture -all infected linked to a proto hivemind will atempt to parkour if they are stuck -while the proto world modifier is active all infected that spawn will be automatically linked to a proto -while the proto world modifier is active all infected that have a possible evolution will have a 30% to insta evolve -reworked the config code for keeping infected from spawning if the option is active -all biomass type blocks got a new textures -now the cdu affects biomass blocks which will convert them into freeze burned biomass which will slowly decay -now evolved mobs can convert biomass blocks into walk through membrane blocks

Files

spore_1.20.1_2.0.7.jar(8.11 MiB) Primary
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Metadata

Release channel

Release

Version number

2.0.7

Loaders

Forge

Game versions

1.20.1

Downloads

398

Publication date

June 21, 2024 at 4:53 AM

Publisher

Harbinger

Harbinger

Owner

Version ID

Modrinth is open source.

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