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Oh The Biomes We've Gone

Oh The Biomes We've Gone

An astounding sequel to the original BYG mod for 1.20.1+ with over 50+ biomes ranging from the magical to the realistic and all breathtaking!

784.3k
576
Adventure
Decoration
World Generation

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server
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Creators

Potion Studios
Potion StudiosOrganization

JT122406
JT122406 Developer
AOCAWOL
AOCAWOL Owner

Details

Licensed ARR
Published 11 months ago
Updated 6 days ago
DescriptionGalleryChangelogVersions
All versionsOh-The-Biomes-Weve-Gone-NeoForge-2.2.4

Oh-The-Biomes-Weve-Gone-NeoForge-2.2.4

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Changelog

2.2.4

  • Fix White Mangrove Trees Canopies Floating above trunks
  • Decrease White Mangrove Tree File Sizes and Rename
  • Update Simplified Chinese (zh_cn) Translations (Credits: Crown-Fairy)
  • Bonemealing Grass Blocks in Allium Shrubland gives chance of any color Alliums and Allium Bushes to grow
  • Add Japanese Translations (ja_jp) (Credits: Abbage230)
  • Decrease Giant Allium File Sizes
  • Fix Howling Peaks spawning in Desert Peak Region
  • Add Snow Drops to Eroded Borealis, and Howling Peaks
  • Add Winter Cyclamen to Howling Peaks
  • Add Protea to Fragment Jungle
  • Hitting Fruit Blocks with a Projectile will now cause the block to break with the fruit dropping if it is fully grown
  • Fix Incompatibily with Organics Mod
  • Clicking on Fruit Leaves with Fruit Item in creative will now place the fruit block below the leaves (Assuming there is air below)
  • Clicking on Fruit with Fruit Item in creative will now Age the Fruit Block

2.2.3

  • Add Apple Fruit Decorator to Orchard Trees
  • Make AttachedToLeavesDecorators private
  • Fix Fruit Blocks not Generating on Fruit Leaves
  • Update Ukrainian Language File
  • Remove Bonemeal interactions between Fruit Leaves and Fruit Block
  • Make Fruit Leaves only valid bonemeal targets when there is air below the block
  • Make it so Flowering Leaves can't be bonemealed if placed by player
  • Give BWGFruitBlock a Codec

2.2.2

  • Remove unneeded BWGPumpkin Class
  • Use Simpler Code for ManOWar Texture Location
  • Fix Soul Torch Recipe with Soul Fruit overwriting Vanilla Recipe
  • Decrease Yucca and Baobab Tree NBTTemplates File Size
  • Rename Baobab tree files to match the tree name

2.2.1

  • Match Pale jack o’lantern Light Level to Soul Fruit block light level
  • Fix Fruit Block/Leaves Crash
  • Decrease Bush nbt template file size
  • Remove some Duplicate Language Keys from German Language File
  • Prevent Enderman from Angering when player is wearing Pale Carved Pumpkin
  • Allow Vanishing Enchantment on Pale Carved Pumpkin

2.2.0 SpookTober Update -> https://github.com/Potion-Studios/Oh-The-Biomes-Weve-Gone/discussions/149

New Features:

  • Add Spirit Wood Set
  • Add Pale Mud, Packed, and Bricks
  • Add Fluorescent Cattails
  • Add GlowCane and Glowcane powder
  • Add Soul Fruit, Glow Bottles, Pale Pumpkins
  • Add Pale Pumpkin Warden Variant
  • Add Pale Bog Biome
  • Add Bog Trial Structure

Fixes, Improvements and Other Changes:

  • Optimize Crag Garden and Basalt Barrera Generation
  • Move from using ID in Fruitblock for Leaves to using Supplier of the Leaves Block
  • Increase Pumpkin Generation in Pumpkin Valley Biome
  • Update German Language Translations
  • Add Pixie Club Music Disc to Forgotten Village House and Temple Chest Pools

2.1.5

  • Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
  • Add Missing Foragers Table Recipe
  • Use Common Dyes Tags for Colored Sand Recipes
  • Add Stripped Woods and Logs to new Tags (Added in NeoForge 21.1.71 and Fabric API 0.106.0)
  • Override getShadowRadius in Entity Renderers instead of using render method
  • Make Entity Model Classes Package-Private, remove pointless override of getAnimation Method
  • Move PoseStack Scaling into preRender Method
  • Decrease Pumpkin Warden Shadow Radius
  • Fix Incompatibility with William Wythers' Overhauled Overworld/Expanded Ecosphere
    • Remove SeaGrass Normal from Lush Stacks as SeaGrass Warm is the same feature but more common

2.1.4 (Forge Only)

  • Require Forge 52.0.20 as a minimum due to the addition of new Forge tags and implementation of Common Tags
  • Remove unneeded Forge Specific Mixin json
  • Remove NeoForge Tags and other Data from Forge Jar

2.1.3 (Fabric & Forge Only)

  • Fix BWG Hanging Signs Crashing When placed

2.1.2

  • Fix Peat Fuel having wrong burn value on NeoForge
  • Decrease Mushroom Canopy and Trunk File Sizes
  • Add Pies to new #c:pie tag
  • Remove Extra Patch Grass Badlands from Bayou
  • Fix being able to have more than 1 bwg boat in a stack
  • Adjust Boat with Chest Lang to match Vanilla conventions
  • Fix Overgrown Stone and Dacite not spreading

2.1.1-Beta (NeoForge Only)

  • Move NeoForge Compostables and Fuels to Datamap
  • Fixes Compostables not working on NeoForge

2.1.0-Beta

  • Fix incompat with William Wythers' Expanded Ecosphere
  • Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
  • Fix BWG Ice missing from Mineable with Pickaxe Tag
  • Add BWG Logs to Overworld Natural Logs Block Tag
  • Fix Forge Block and Item Tags being in wrong directory
  • Add Quicksand Damage type to NeoForge IS_ENVIRONMENT Damage Type Tag
  • Fix JukeBox Song having wrong language key

Dependencies

dependency-iconGeckolibrequired
dependency-iconTerraBlenderrequired
dependency-iconOh The Trees You'll Growrequired
dependency-iconCorgiLibrequired
dependency-iconWTHIToptional

Files

Oh-The-Biomes-Weve-Gone-NeoForge-2.2.4.jar(34.95 MiB) Primary
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Metadata

Release channel

Release

Version number

2.2.4-NeoForge

Loaders

NeoForge

Game versions

1.21.1

Downloads

1395

Publication date

November 17, 2024 at 6:16 AM

Publisher

JT122406

JT122406

Developer

Version ID

Modrinth is open source.

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