Compatibility
Minecraft: Java Edition
1.21.x
1.20.1
Platforms
Fabric
Supported environments
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Details
Licensed ARR
Published 10 months ago
Updated 15 hours ago
Changelog
Many configs have been changed in this version, and as a result, many of them will be reset. Please make sure you read the change log to know what configs need to be reconfigured
Also, I'm dropping support for 1.21.5, so this will be the last release for that version
Additions
- Added sounds for moving through cobwebs
- Added a config to disable rendering fire on screen when you have the fire resistance effect
- Added block list configs for redstone, glowstone, and amethyst block effects, so the effects can be applied to other blocks. Your chiseled glowstone and amythest bricks can now look just as cool as the vanilla variants, yay.
- Added smoke geyers. Spawns in the nether like flame geysers and spouts smoke
- Added bubble geyers. Spawns underwater and spouts a thin column of bubbles (Suggested in #115)
- Added falling dust particles to fallable blocks when sitting on weak support blocks, e.g., sand on iron bars
- Added a density config for end portal frame particles
- Added an ambient spark-like dot particle effect to brewing stands
- Added an alpha config for vanilla potion-related particles, e.g., potion swirls
- Added an alpha config to change the transparency of potion-related particles near the player's face. This is to help make them less intrusive when a potion effect is active
- Added item break particles for feeding an animal
- Added sounds to feeding animals
- Added a density config for lava sparks
- Added a density config for command block particles
- [1.21.5+] Added a config to replace firefly bush particles with the custom ones
- [1.21.5+] Added dead leaf particles around a mob's feet when walking over leaf litter
- Added potion clouds. Replaces the vanilla potion swirls that lingering potions emit and the dragon's breath particles that the dragon's breath clouds emit
- Added potion poof clouds. Replaces the vanilla potion swirls that splash potions emit when they collide with something
Changes
- Replaced the smoke particle spawned by rain falling on heated blocks with steam
- Added lava cauldrons to the list of heated blocks that cause rain to steam
- Sheep fluff particles will now cycle through colors if the sheared sheep is a Jeb sheep
- The
Glowstone Block Dust Display Type
config has been replaced with two separate boolean configs, one for if the effects are enabled and one for if they should be forced to only spawn in the nether - Grouped amethyst block effect configs
- Moved the item rarity particle configs to the
Items
config category - Moved thorwable projectile configs to the
Items
config category - Grouped axe configs
- The
Entities/Attacked
config section has been replaced with a config group - Replaced the
Drop Land Sounds
toggle config with a volume config - The
Falling Dust
,Falling Dust Start Distance
,Land Dust
, andLand Sound
configs in theBlocks/Falling Blocks
section have been renamed - Renamed
Lava Sparks
config toLava Sparks Display Type
- Flame geyser configs have been moved to a dedicated geyser config section inside the
Environment
category - Flame geysers now have some smoke particles mixed in with the flame particles
- Flame geysers are now enabled by default
- Firefly spawning and configs have been completely rewritten. Highlights of the rewrite are shown below
- The default fireflies can now be replaced with vanilla's Spring to Life drop fireflies in the configs. This is not exclusive to 1.21.5+
- With the configs rewrite, you now have much more control over where fireflies can and can't spawn and how many are spawned
- All firefly configs are now in the
Environment/Fireflies
config section - There is now a dimension block list config to prevent fireflies from spawning in certain dimensions
- Fireflies will now spawn in lush caves and do not depend on nighttime to do so
- Fireflies now have support with Serene Seasons and, by default, will stop spawning in late autumn and start again in early spring (Suggested in #123)
- The buzzing sounds that firefly bushes play will now play when fireflies are out at night. This is not exclusive to 1.21.5+
- Armor will now render on the Einstein Solar System
- Improvements to the dust particles from falling blocks landing on the ground
- Renamed the
Force White Enchantment Particles
config toDisable Randomized Shading
- Reworked vanilla's particles for feeding flowers to a brown mooshroom (yes, I actually spent time rewriting the effects for a mechanic nobody remembers exists)
- Reworked vanilla's particles for shearing a mooshroom
- Replaced the smoke particles emitted by blazes with campfire style particles
- Replaced the render type for vanilla potion-related particles. This is so they work better with potion clouds (This could cause some rendering issues. If it does, the config is called
Replace Spell Particle Render Type
in theGeneral
config category) - Changed the render type for ender eye placement rings and slime trails
- Updated Simplified Chinese translation (Thanks OutlinedArc217)
- Updated Traditional Chinese translation (Thanks OutlinedArc217)
- Updated Literal Chinese translation (Thanks OutlinedArc217)
Fixes
- Fixed particle rain overriding lava splash textures (#111)
- Fixed angry villager particles turning into heart pop particles
- [1.20.1] Fixed crash with origins when leaving water as the Merlin origin (#118)
- Fixed NeoForge crashing with End Remastered installed (#113, #122)
- Fixed a vanilla bug that prevents animals in love/breeding mode from spawning heart particles continually (this has been a bug for so long I didn't even know it used to be a feature)
- [1.21.5+] Fixed falling blocks not spawning dust while falling
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.12.0Loaders
Game versions
1.20.1Downloads
403Publication date
August 4, 2025 at 7:50 PMPublisher
MincraftEinstein
Member