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Creepers Improve Over Time

Creepers Improve Over Time

Creepers get stronger the longer you play. Buffs include increasing health, movement speed, explosion radius, decreasing fuse time, etc.

450
5
Adventure
Game Mechanics
Mobs
Creepers Improve Over Time has been archived. Creepers Improve Over Time will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

1.19.x

Platforms

Data Pack

Supported environments

Server-side

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Links

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Creators

KNIZE1007
KNIZE1007 Owner

Details

Licensed CC-BY-4.0
Published 2 years ago
Updated 2 years ago
DescriptionGalleryChangelogVersions

Creepers Improve Over Time

Creepers get stronger the longer you play. Difficulty is calculated for each player separately. The improvements are gradual, taking place every 20 minutes.

NOTICE: This datapack is discontinued, instead use the Hostile Mobs Improve Over Time datapack: https://modrinth.com/datapack/hostile-mobs-improve-over-time

Stat Increase

Stats that change include:

  • Health
  • Movement speed
  • Follow range
  • Armor
  • Decreased fuse time
  • Chance of being charged
  • Explosion radius
  • On day 100 creepers are silent

Creeper's fuse time starts out lower than default, gets to normal on day 50, and decreases up to day 100.

Timers

Timer for difficulty is per player, and increases every minecraft day (20 minutes). sleeping does NOT forward this timer. Max difficulty is day 100+ and difficulty does not increase after that.

Commands

To test out how hard the creepers are, use functions cree:day25, cree:day50, cree:day75, cree:day100 or use command: /scoreboard players set <player> Creedif <number>. To reset your score use cree:reset, to reset all of players difficulty, use cree:resetall.

Installing

Like your ordinary datapack, put zip file in datapacks folder of your world.

Unistalling

Run function skel:uninstall and remove the datapack from datapacks folder

Other

I tried to make the changes to creepers not as drastic because they are one of the most frustrating mobs in the game. I am planning on making a version of this datapack for each common mob, then making a datapack consisting of all of them (This is the fourth mob improvement datapack I made).

Disclaimer

Creepers can be destructive, and with this datapack even more, keep this in mind, as they could destroy your builds/terrain.

There is now Hostile mobs improve over time datapack which includes this + many more hostile mobs, you can download it here - https://modrinth.com/datapack/hostile-mobs-improve-over-time - but if you wish to play with only some of them, links are below

Here are all the datapacks "X improve over time" I made:

https://modrinth.com/datapack/zombies-improve-overtime - Zombies

https://modrinth.com/datapack/creepers-improve-over-time - Creepers

https://modrinth.com/datapack/spiders-improve-over-time - Spiders

https://modrinth.com/datapack/skeletons-improve-over-time - Skeletons

https://modrinth.com/datapack/witches-improve-over-time - Witches

https://modrinth.com/datapack/drowned-improve-over-time - Drowned

https://modrinth.com/datapack/silverfish-improve-over-time - Silverfish

https://modrinth.com/datapack/pillagers-improve-over-time - Pillagers

https://modrinth.com/datapack/vindicators-improve-over-time - Vindicators

https://modrinth.com/mod/strays-improve-over-time - Strays

https://modrinth.com/datapack/wither-skeletons-improve-over-time - Wither Skeletons

https://modrinth.com/datapack/endermites-improve-over-time - Endermites

https://modrinth.com/datapack/ravagers-improve-over-time - Ravagers

https://modrinth.com/datapack/cave-spiders-improve-over-time - Cave Spiders

https://modrinth.com/datapack/zombified-piglins-improve-over-time - Zombified Piglins

https://modrinth.com/datapack/guardians-improve-over-time/ - Guardians

All of them are compatible with eachother, and I recommend you play with all of them for the best experience.

Modrinth is open source.

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