Bug fixes!
- Sub-widgets aren't checked for
isTyping
.- This hasn't been fixed yet!
- We've added a config option called
use_config_keybinding_anywhere
which is defaulted tofalse
, which when set tofalse
only allows the keybinding to be used in-game. - You can re-enable this in the config, however note that text fields embedded within other widgets will not prevent the keybinding.
A little bit of polishing!
- Added
updateChunkStatuesOnStatueUpdate
server config option, with default value offalse
.- When set to
true
, all statues in that chunk will be sent to the client. - We recommend leaving this off, unless you have issues with desync.
- If you have spawn protection on, that is likely the cause of the desync, we're working on a fix.
- When set to
Bug fixes!
- Statue desync when nearby statue updated.
- This may still occur, and may be related to spawn protection.
- This will be fixed in a future update.
- This may still occur, and may be related to spawn protection.
A little bit of polishing!
- Added a sound for when the statue gets an item.
- Updated statue comparator output.
- When holding an item, the comparator will only output when powered off.
- When not holding an item, the comparator will always output.
- Added a tag list for non-solid blocks the statue can be placed on.
- By default, this only contains the hopper.
Bug fixes!
- Hoppers could insert stacks with sizes more than 1.
- Hoppers wouldn't visually update the statue.
This was a development version!
We reccommend using the latest release for the best experience.
- Added Models and Textures
- Poses 8-13 aren't ready yet, and currently default to pose 0.
- These will be done for release.
- Poses 8-13 aren't ready yet, and currently default to pose 0.
- Added custom core shaders
- You can toggle these to the vanilla core shaders, and even to block models in the config.
- block models won't have poses, even on release - check readme.
- You can toggle these to the vanilla core shaders, and even to block models in the config.
- Optimized statue
- Should be fairly tps friendly, but fps will take a hit with alot of statues.
- Use
Basic
(block model) render type if you plan on using alot of statues.- You can press the
open config
button (defaulted to [Home]) to open the config, you don't even need to be in a world.
- You can press the
- Use
- Should be fairly tps friendly, but fps will take a hit with alot of statues.
Should have a full release out tomorrow, ready for modfest!
This is a development build, it could be buggy, you have been warned.
This was a development version!
We reccommend using the latest release for the best experience.
- Added Hero Statue
Development note:
Whilst this build is functionally complete, the model's for each pose aren't ready yet, and the config screen isn't finished. These will be ready in the full release.
This is a development build, it could be buggy, you have been warned.