What's new in Keepers of the Stones II version 1.0.0.47?
- Added new elements - golden dust and darkness
- Added new gamerule - choiceStoneWhenEnterTheWorld
- Teleportation stone abilities have been reworked
- The power lock effect now blocks the buff effects of stones
- The explosion of the third lightning and explosion abilities has been slightly reduced
- Added missing crafting recipes
- [Bugfix] Fixed a bug where the core of an energium golem could break unbreakble blocks
- [Bugfix] Fixed a bug that could cause bosses and knights to get into boats and minecarts
- [Bugfix] Fixed a bug that caused the abilities of the time stone to be mixed up
- [Bugfix] Fixed a bug that could cause a atomic bomb to be used for grifering, even if a defense was installed
- [Bugfix] Fixed bugs related to the air stone
What's new in Keepers of the Stones II version 1.0.0.46?
- Added new element - mind
- Added ambient sounds in Cursed Forest
- Added some missing crafts
- The Cursed Keeper's abilities now depend on chance
- Reduced damage to the Energium Golem
- The chance of ore generation in the world has been changed
- Improved loot tables in vaults
- [API] Colorful Powers API has been updated to version 17
- [Bugfix] Fixed a bug that caused the raw energium block
- [Bugfix] Fixed bugs related to the cursed castle
What's new in Keepers of the Stones II version 1.0.0.45?
- Added new element - form
- Added final boss - Cursed Keeper
- Added a structure - Cursed Castle
- The cursed forest is now generated in the overworld
- To unlock the Keeper's box, you need to defeat the final boss
- Luck Coin now gives a luck effect while in the player's inventory
- Added new achievment - Grant your power
- The configuration files are working again
- [Bugfix] Fixed bugs related to the spirit
- [Bugfix] Fixed a bug where when the spirit stone was active, it was impossible to use multiple stones
- [Bugfix] Fixed a bug that caused the master effect to disappear when activating an undying totem
- [Bugfix] Fixed a bug that caused milk to not work when the master effect was active
What's new in Keepers of the Stones II version 1.0.0.44?
- Added new element - spirit
- Added new mob - cursed squire
- Added sounds for cursed knight
- Energium and cursed vaults now display the most valuable item you can get
- The bar animation in the battery charger is now smoother
- [Bugfix] Fixed a bug that caused the end portal and other blocks to be replaced with magma
What's new in Keepers of the Stones II version 1.0.0.43
- Improved the AI of the Cursed Knight
- The pointless reloading of bows has been removed
- [API] Colorful Powers API has been updated to version 16
- [Bugfix] Fixed damage from the Smoke Master's musket
- [Bugfix] Fixed the sound of the musket
- [Bugfix] Fixed a bug where water could spill using the ability in Nether
- [Bugfix] Fixed a bug that caused the lava surface to break bedrock
- [Bugfix] Fixed a bug where it was possible to activate more than 3 stones
What's new in Keepers of the Stones II version 1.0.0.42
- Added new element - smoke
- Added new mob - Cursed Knight
- Time element abilities have been reworked
- The third ability of the Lava Master has been reworked
- Increased the damage of rain and poison bows to 12
- The ball lightning attack now creates regular lightning bolts
- The explosion radius of the sound bomb has been slightly increased
- Increased the level of effects when using ether aura
- Increased the level of strength effect when using energy charge
- Lava smelting can now smelt raw ore from the mod
- Now healing water requires 70 instead of 30 star points
- Now Wolf pack requires 80 instead of 60 star points
- Now second and third blood abilities requires 20 instead of 40 star points
- [Bugfix] Fixed a bug that caused amplifier and copyright deepslate ores to be generated in the world
- [Bugfix] Fixed a bug that caused the Cursed Forest to be generated in Nether
What's new in Keepers of the Stones II version 1.0.0.41
- Added explosion immunity for the explosion wizard
- The explosion force of a nuclear missile has been reduced
- Now triple fireball requires 35 instead of 25 star points
- Now zeroing requires 75 instead of 100 star points
- Added compat with playerAnimator 2.0.0+ (Only 1.21.1)
- [Bugfix] The localization of the energium upgrade smithing template has been fixed (Only 1.20.6 & 1.21.1)
- [Bugfix] Fixed a bug that could cause energium armor to be replaced when activating a stone
- [Bugfix] Fixed clicking on the deepslate energium ore block
What's new in Keepers of the Stones II version 1.0.0.40?
- Abilities in the ability wheel are now locked when the Power Lock effect is active
- Changed the texture and model for the poisonous thorn
- Changed the texture and model for the explosion mace
- Reduced the hitbox of the energium golem
- Removed dependency on the Kleiders Custom Renderer mod
- The configuration file is temporarily disabled (Only 1.21.1)
- [API] Colorful Powers API has been updated to version 15
- [Bugfix] Fixed a bug that caused the transformation animation to not play (Only 1.20.6)
- [Bugfix] Fixed a bug that caused the mod not to run on the server (Only 1.20.6)
- [Bugfix] Fixed a bug due to the animation of the energium golem's melee attack not being played
- [Bugfix] Fixed a bug that caused the power received from the elemental power generator to quickly disappear
- [Bugfix] Fixed clicking on the energium ore block
- [Bugfix] Fixed a bug that caused vacuum battery not to work
What's new in Keepers of the Stones II version 1.0.0.39?
- Added new element - gravity
- Improved performance of the third ability of the master of mist
- [API] Colorful Powers API has been updated to version 14
- [Bugfix] Fixed a bug that caused all player actions to always synchronise with each other in a multiplayer
- [Bugfix] Fixed the sound of using the third plague ability