New Features
- updated pebble textures
- added magma block pebbles
- added rough quartz shards
- added Mushgloom, Phosphor Fungus, and Cave Mushroom Stem blocks
- added Huge Mushglooms and Huge Phosphor Fungus which can be grown with bonemeal
- added Etcetera support (bismuth nuggets + raw bismuth nuggets)
- added tooltips for sluices and channels
- added config option (enabled by default) to make portal fluid teleportation instant
- the Handheld Compactor has been marked as WIP and had its recipe removed
Bug Fixes
- fixed spring water geysers shooting into the sky
- fixed spring water geysers duplicating spring water
- fixed mores config option crashing game
- fixed incompat with tectonic
- fixed incompat with iris
- fixed issues with recent moonlight updates
- fixed create compat recipes broken on forge
- updated how grindstone recipes work
- implemented pr to improve block stripe performance
- implemented pr to improve subtitles
- implemented pr to update some translations
- implemented several other prs for bug fixes
Changelog
New Features
- Added Pebbles
- Added Channels and Sluices
- Added Spring Water
- Added Sulfur piles & block
- Added Sulfur patches to the nether
- Added Saltpeter piles & block
- Suspicious Sand now generates above buried treasure
- Added the Tuning Fork
- Added Dust piles & block
- Added Dust Bunnies
- Added Dusty Corridors to mineshafts
- Added Charcoal Briquettes
- Added Crevasse Carvers to the overworld
- Added cave and cavern carvers to the end
- Updated some textures including rough quartz block & echo fork
- Nephrite charm is now WIP and its recipe removed
- added sound for adding and removing tnt from the CBM
Bug Fixes
- Diamond Grindstones no longer break into pieces when mined
- Conk fungus drops itself when mined
- Dirt stripes generate as expected again
- Coal Veins generate properly in swamps again
- Improved worldgen a bit
- Resolved some log errors
New Features:
- Added
portal_fluid_immune
entity type tag for entities that shouldn't be teleported by Dimensional Tears, includes Endermen, Endermites, the Ender Dragon and boats by default - Added unique sounds for paddling a boat through portal fluid
- Added block tag for blocks immune to being picked up with a hammer and chisel, useful for blocks from other mods that should be unobtainable
- Added config option (disabled by default) to add an entire ocean of portal fluid to y level zero of the end dimension
Bug Fixes:
- forge version should now properly load and have functional loot tables
- various stability tweaks and fixes
New Features:
- Brand new texture for Portal Fluid by the one and only Merp and custom connected textures painstakingly coded by me (dont look at how messy the code is pls i beg you)
Bug Fixes:
- A slime ball tossed into a water cauldron via dispenser or other method that doesnt include a player no longer results in a crash
- Loot tables are no longer fully broken on forge
New Features:
- Added new logo icons
- Ores that drop rough gemstones no longer drop xp if the raw gems config is enabled (block tag is present if you want to override this)
- Added support for Simple Armor Trims mod (when SAT is installed, Nephrite, Rock Salt and Raw Magnetite trims will be accessible)
Bug Fixes:
- Large coal veins now generate properly in swamps
- Large obsidian stripes now generate properly in the end
- Resolved config loading issue that caused some incompat
CAUTION if updating from Spelunkery 1.19.2, Magnetite Blocks
, Raw Magnetite
, and Nephrite Fountains
will disappear from your world as they have been renamed for the sake of consistency. Changing this between versions was the safest way but please be aware if you update an old world.
- Full port of Spelunkery 1.19.2-0.2.3
- Spelunkery items can now be found in and among the creative tabs if the Spelunkery tab is not enabled