Compatibility
Minecraft: Java Edition
1.21.x
1.20.6
1.20.4
1.20.1
1.19.4
1.19.2
1.18.2
1.17.1
1.16.5
1.15.2
1.14.4
Platforms
Forge
Supported environments
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Creators
Details
Licensed MIT
Published 5 months ago
Updated 5 days ago
READ THE CONFIG BEFORE OPENING AN ISSUE
Suggest additions or fixes here. (GitHub)
v1.3.0
- Zombies do not burn in daylight.
- Zombies have stronger armor and are harder to deal with. (Configurable)
- Zombie spawn rates can be multiplied.
- Zombie's drop can be altered to drop more items.
- Day counter and reminder.
- Stop listed mobs from spawning. (Configurable)
Skeletons, creepers and spiders are disabled by default.
Game rules
- /gamerule spawnArmoredZombies (true/false) (default: false)
- Spawns heavily armored zombies.
- /gamerule dayCounter (true/false) (default: true)
- Count days, obviously.
- /gamerule customZombieDrops (true/false) (default: false)
- Enable altered zombie drops.
Commands
/viewdisabledmobs
: Lists all the mobs that are currently disabled./disablemobs
: Add or remove a mob from the disabled mobs' list.- Skeletons, creepers, and spiders are disabled by default.
/zombiespawnmultiplier
: Multiply the amount of zombies that spawn.
Syntax
/viewdisabledmobs
:
- /viewdisabledmobs
/disablemobs
:
- /disablemobs <add/remove> <mob_name>
Don't mess up the name! ↓
Always use the correct entity names. If an entity name contains spaces, replace the spaces with an underscore (_).
/zombiespawnmultiplier
:
- /zombiespawnmultiplier <integer min:1 max:5>