majors changes
- made Annihilation more accurate
- new model/texture/animation
- changed attacks priority and cooldown
- change some attributes of the mob summoned
changes
- change the color of "Wynncraft" to green in the welcome message
- when right-clicking on the boss-summoner it will give you the
corrupted star
recipe - nerfed the boss loot
- nerfed a bit
Bless of Annihilation Sigil
enchantment - Annihilation will keep the chunk 0 0 loaded when spawned, and remove the forceload when killed (if the chunk 0 0 wasn't force loaded before)
- [resourcepack] change how the resourcepack description look
bug fix
- fix
death_beams
animation not stopping when killing Annihilation - fix re-loading structure version not giving the correct value
structure version is set from 2 to 3
resourcepack version is now v2.0
add
- Added compatibility with enchantment-descriptions
changes
- reworked the enchantment
bless of annihilation sigil
(now every time you hit an entity there a 15% chance to have a sigil above your head giving you strenght, haste, and speed for 10s) - trident are now a supported item for the enchantment
bless of annihilation sigil
bless of annihilation sigil
is now in #minecraft:enchantment/treasure tags- changed
death beams
attack area (it can attack mob that are 2 block Under the ring) - removed glowing on the infernal subjugate end_crystal
- buffed
exhort
bug fix
- fix
bless of annihilation sigil
having enchanted book has a supported enchant - fix
death beams
brightness
scoreboard version is set from 6 to 7 (your config will be reset)
resourcepack version is now v1.9
updated datapack to minecraft 1.21.1
dev note: I basically re-wrote the whole datapack, here all major changes:
add
- added new custom item
corrupted star
- added new enchantment
bless of annihilation sigil
(every time you damage a mob with a weapon (bow/crossbow included) there a 25% chance to summon a meteor above the mob) - finally added Annihilation new attack
death beams
- changed Annihilation hitbox (it's now a giant cow)
changes
- re-named every tags/scores (basically every tags/scores that begin with
anni_
got changed toanniR.
- completly change how summoning Annihilation worked
- re-worked
exhort
- re-worked the burning irise from
eyes of war
- re-name most of Annihilation attacks to remove typo that I made
- The boss-summoner is no longer fixed at a specific coordinate, wich mean you can summon it anywhere with
function annihilation:boss_summoner/summon
scoreboard version is set from 5 to 6 (your config will be reset)
resourcepack version is now v1.8
dev note: A lot of bugs might appears, so watch out for them. And the 1.20 version of the datapack is no longer supported.
this should be the last update before I work on 1.21.1
add
- Added compatibility with mods that let you change mob target (if Annihilation does not already have one)
- Annihilation now have armour_toughness
vanilla
: 2modded
: 5heavy_modded
: 7
changes
- increased a bit
blossoming_chaos
chance when Annihilation is between 36%-70% hp - increased a bit
eye_of_war
chance when Annihilation is Under 70%hp - mob summoned from annihilation no longer take 0 damage when summoned
- increased
secare
abilityCooldown
bug fix
- major bug fix: finally fix illegal teleportation
- fix
cauterize_masses
still playing even if there no target - [resourcepack] fix duplicate texture (sigil)
resourcepack version is now v1.7
changes
- the welcome message show the Minecraft version
apocalpytic_sigil
on 1.20.1 is now the same for Minecraft 1.20.4apocalpytic_sigil
can now damage any mobapocalpytic_sigil
no longer add ability cooldown to annihilation when finishing is attack phase- Annihilation can use
secare
when under 35%hp instead of 30% - Annihilation can use
rake
andflense
when under 35%hp secare
ability cooldown has been lowered, and is slightly faster- every melee attack has been increased
- increased
blossoming_chaos
chance - increased
blossoming_chaos
ability cooldown - all summons from
blossoming_chaos
has been repositioned and have an higer follow range
bug fix
apocalpytic_sigil
no longer deal knockback (for Minecraft 1.20.1)- fix
random_8
predicate being 80% chance instead of 8%
changes
- reduce
cleasing inferno (long)
damage - change loot a bit
- if
auto-team
is onannihilation_team
will push other team - change
apocalpytic sigil
changing phase sound - change defeat sound
- change
cleasing_inferno
sound - increased meteor big sound distance
bug fix
- major bug fix: fix Annihilation not ticking correctly when there are other players far away from it
- fix delay when Annihilation is at 0hp and the death animation
- fix illegaly teleporting the hitbox without the model not causing the death animation to play
cauterize_messes
no longer play if the player is too close to Annihilation (min range is now 9.5 blocks)
scoreboard version is set from 4 to 5 (your config will be reset)
if no bugs are found I will mark this update as a release
changes
- re-done Annihilation body part rotation
- re-textured Annihilation
apocalyptic sigil
can be heard from fether awayapocalyptic sigil
follow behavior is shorterapocalyptic sigil
attack behavior is longerapocalyptic sigil
abilityCooldown has been decreasedapocalyptic sigil
damage has been decreased- completly re-worked
cleasing inferno
- completly re-worked
cauterize mess
- completly re-worked
cauterize them all
- slighly increassed infernal subjugate heal
- re textured a bit new sun
bug fix
- fix bug with cauterize them all meteor and team
- fix bug when changing the config with
function/annihilation/admin/config/
try to display the UI even if it wasn't a player that executed the function
scoreboard version is set from 3
to 4
(your config will be reset)
resourcepack version is now v1.6