- particles 3d models support the new model system
- added custom particle rotation mode, allows to specify the 3 axis with an expression
- added translucent additive render type for blocks. both render types dont use a custom shader anymore since vnailla one can be customized now to remove the alpha cutoff
- ported more missing features
fixed some issues with custo colos not resetting. all targets from slot and widget modifies can use range targets( the same syntax uses for lots) you can use color modifiers to add particle options to an effect slot modifiers work better and have some issues fixed. They now also stack, if you move a slot and another one target the pos where it is moved this is now valid. Also targets filed is optional color.properties is deprecated, use colors.json fixed some conversion issues with fluid colormaps