Important: Please back-up configs BEFORE updating to this version!
+ added diplomacy:
- team leaders can set other teams as ally, neutral or enemy
- added teams diplomacy list
- added team relation inspection screen
- added automatic enemy declaration, when significant damage was made to neutrals
- friendly fire is disabled for allies
- recruits on passive will not attack at all
- recruits on neutral mode will not attack neutrals and allies but enemies
- recruits on aggressive/raid mode will not attack allies but neutrals and enemies
+ added ability to edit the team
+ added new screen for player selection
+ added new screen for team list and selection
+ added new screen for team creation
+ added new screen for group creation and edit
+ added new screen for team inspection
+ added new screen for team management
+ added new more screen for disbanding recruits
+ added saving to messenger screen
+ added player selection to messenger screen´
+ added group selection as a dropdown in recruits inventory
+ added max npcs and max player setting for teams (default: 500 npcs, 5 players, configurable)
+ added limitation of recruitable npcs in team as setting for team leaders (team leaders are not effected)
+ added attacking horse by chance for high lvl recruits
+ added takeover feature for team leaders
+ added arrow cleaner for server & client performance (configurable)
+ added new toast notifications (player invitation, diplomacy change, leader change, ...)
+ added scout companion - scouts can locate enemy players or units and will notify their owner
+ increased default recruit limit to 100
+ performance improvements:
- improved register of messages
- improved message handling
- improved server and client performance with arrows
- improved server TPS by adding asyc-pathfinding and target selection(thanks to @kaiserroman)
Notes:
- with this improvement a 1000 vs. 1000 NPC fight was conducted without any TPS drop!!!
- the amount of threads can be configured to further improve the asyc-calculations, default values are 1 for each pathfinding and targets selection, this setting depends on your CPU.
+ fixed teleportation bug
+ fixed freezing when recruits using piercing enchant on team mate
+ fixed horseman attack reach not calculated
+ probably added a ton new bugs*
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added admin command to tp recruits to owners (/recruits admin tpRecruitsToOwner NAME)
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improved recruits unit counting
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fixed recruits not following in formation when more groups are selected
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fixed commands not working on servers
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fixed strategic fire not working with muskets in 1.20.1 version
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added 2 new formations: Marching-formation and filled circle-formation
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added clear upkeep button to command screen
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added glow effect to messenger
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added disband button in debug menu
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added patrol spawning command: /recruits ...
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improved path finding: recruits will avoid 2 blocks deep holes and prefer to move on dirt path.
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improved water path finding for captain
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fixed crash when recruits try to rest on beds from other mods
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fixed text for neutral command
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fixed horseman have too high reach
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fixed recruits movement get stuck when approaching a target on wander freely
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fixed all enemy recruits follow in formation
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fixed recruits can not go 1 block down
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fixed crash when upkeep chest is removed
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fixed all groups do mount on command
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fixed text from aggressive command
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fixed compat with musket mod for 1.20.1 (compatible musket mod version is 1.5.3)
1.12.1:
- fixed crash when command screen opening
- fixed text for neutral commad
1.12.0:
- added new user interface with categories
- added new group management system
- added possibility to command multiple groups at once
- added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
- added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
- added limit to wander freely (recruits will only wander about 15 blocks from initial position)
- added Hold Fire / Fire at will command
- added Shield up and Shield down command
- Formations!
- added line up formation
- added square formation
- added hollow circle formation
- added hollow square formation
- added triangle formation
- added V-shape formation
- improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
- fixed self targeting, when hit by own arrow
- added new user interface with categories
- added new group management system
- added possibility to command multiple groups at once
- added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
- added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
- added limit to wander freely (recruits will only wander about 15 blocks from initial position)
- added Hold Fire / Fire at will command
- added Shield up and Shield down command
- Formations!
- added line up formation
- added square formation
- added hollow circle formation
- added hollow square formation
- added triangle formation
- added V-shape formation
- improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
- fixed self targeting, when hit by own arrow